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Sunday, October 25, 2015

Marble Desert

A great charity concert aimed to help our great friend to fight oncology, this is what I, like other rock folks was busy with these days!

Things are getting pretty serious, some publishers contacted me about S.T.Y.X, among them Black Shell Media, yet I have to decide which company/firm I better work with. And finish the Unity demo which goes along pretty well.

And I still need to find a funding source. Yep. Situation. Not so simple, eh? :)

Meanwhile enjoy the new location screenshots along with a concept.

Monday, September 28, 2015

Septic Flesh

Hey people! It's been a while since my last post!

What happened:

My wacom bamboo tablet and laptop didn't get along very well so I reanimated my 10 years old desktop pc and now I can draw without issues again!

Got some difficulties code wise in Unity unfortunately, thankfully one great dude helps me to find solutions for my scripts!

We played at Septic Flesh show in Krasnodar! It was awesome, we even had a chat with them!!!

Party was great!

By the way I think you may be wondering what kind of music we play... I bet you wanna check this out:

Stay metal.

Tuesday, July 7, 2015

Aiming: Too Keep Or Not To Keep

Never thought such a seemingly easy thing is so hard to implement properly. Still not impressed.
Aside from that, lots of things are done, just not sure is it worth posting them at this moment... Anyways enjoy the video!

Sunday, June 14, 2015

Lava Ship Cemetery

New location - Lava Ship Cemetery and improved crane for engineering bay!

Monday, April 6, 2015

Unity Version - Welcome!

Alright folks this is why I was silent for so long - I was working on Unity version of the game!
Take a look at one screenshot, all effects are in-game.

Saturday, February 14, 2015

New Enemy Type(s)

While working with Adam we made some concepts for a new enemy type, kind of undead cyborgs supplementing themselves with anything they salvage starting from various scrap metal through human or animal bodyparts.

Here's my concept

Saturday, February 7, 2015

New Look?

Alright this is quite unexpected. A crazy nitrous artist joins my team, Adam Emtyl! Although this may not be the final look of the game it already kicks ass! I beg you to check out his art at